• About Formations
Party formations for Guild Battles are divided into attack-focused and defense-focused. You can set the members of these parties under Guild Battle on the Formation screen. When your guild is successfully matched with an opponent, your party formations for Guild Battles becomes fixed. For this reason, changes made to the party formations after a successful match has been made will not be reflected in that Guild Battle.
• About Defense Member Settings
If your guild and the opposing guild do not have the same number of members, defense members will be added to the guild with fewer to make it an even match. The Leader (and Sub Leaders) are able to decide in what order defense members are selected under "Defense Member Settings".
*If no settings are made, defense members will be selected automatically.
• About Attacking
Battles are carried out automatically, with the potential to attack two opponents. For every member of your opponent's defense party that you defeat, you will acquire a ★. The number of ★ you can acquire for each unit you defeat will depend on the total number of members in the party. You can acquire at least one ★ for each defeated unit.
HP, TP, AP, and the number of times abilities were used are carried over after each battle for both the Attack Party and Defense Party during the Guild Battle period.
*Any units who are petrified at the end of the battle will be considered KO'd in the next battle.
*If every member of the Attack Party is KO'd in the first battle, you will be unable to battle a second time.
*Regardless of the results of battle, you are able to gain information on the opponent's Defense Party when you attack.
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