If you have an unstable internet connection when playing, the battle progress may lag, and if your device is disconnected, you may be forced to retire from the battle. If you retire from the battle, you will be unable to acquire any dropped items or bonuses. The remaining players will be able to continue playing while the unit of the player who left the battle will be switched to auto mode. *If all players exit, the battle will end and players will not be able to return to the battle. Continuing to play with worsening or dropped connections may cause the battle to proceed irregularly. NRG and orbs will not be returned if your device is disconnected or if the app crashes.
If you experience lag or intermittent disconnection persists, please take note of the following:
If you are playing on a train or in an area with an unstable internet connection, the game may not operate normally. If you are running several applications at once or have been using your device for a long time, the connection may become unstable. *Incoming calls or notifications from other applications may interfere with or interrupt the game.
whats the best tcp congestion algorithm to use for game like this?
There are bic, cubic, htcp, westwood etc.. i can change mine but i don't know how the game server handles incoming & outgoing network data between players.
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