These are battles in which, after matching with an opponent, you may choose three units to embark with from among six previously prepared units.
Battles are carried out automatically, and the battles themselves may be confirmed via Replay.
*Battle replays can be skipped.
Class Matches are only available at a certain time during the day where you can participate up to five times.
Attempts are reset each day at 00:00, World Time (PST).
*You cannot restore your attempts with Visiore or recovery items.
Your points will change depending on if you win or lose. You will be promoted or demoted in class depending on your total points.
Your points will not change in the event of a draw.
■ Initial Placement
Your three units will be automatically selected from your Party Formation from left to right and assigned to slots 1, 2, and 3, allowing for intentional placement.
In battle, your embarked units will be assigned to each placement slot in the selected order.
*Placement changes cannot be made after matching has begun.
■ Embark Unit Selection
You and your opponent may view each other's Formation units after being matched.
Within the allotted preparation time, you may select the three units you wish to embark with in order from slot 1 to 3.
You can deselect a selected unit by tapping it again.
Regardless of how many units you have selected, the battle will begin once the allotted preparation time has passed.
If you have not selected any units, three will be selected automatically.
If you have selected only one or two units, you will embark with only the selected unit or units.
*Only the effects of selected units' Party Abilities and Master Abilities will be reflected.
■ How Wins/Losses Are Determined
If a victor has not been decided within a set number of moves, the player with the most units still standing is the victor.
If both players have the same number of units still standing, the player whose formation has the highest percentage of HP remaining as measured against its own formation's total Max HP is determined the victor.
If both sides have the same percentage of remaining HP, the match will end in a draw.
*If your connection is dropped after matching is complete and before the battle begins, you will forfeit the battle.
■ Winning Streak Bonuses
There are bonuses for winning streaks, allowing you to acquire even more points.
Winning streak bonuses persist even after the date changes or you get promoted.
■ Play Bonuses
These are rewards you can acquire by engaging in battles.
PVP Medals can be earned at the end of battles based on the battle result.
■ Promotion Matches
Promotion Matches will trigger upon reaching designated Classes.
Win 2 out of 3 battles for a Promotion; lose twice and you'll forfeit a Promotion.
You can try as many times as necessary until you are successfully promoted.
*The number of consecutive wins will continue to be counted, but points will neither increase nor decease.
*PVP Medals cannot be acquired from Promotion Matches.
■ Promotion Rewards
These are rewards which can be acquired upon reaching certain classes; they may be acquired only once.
*These will not be reset and will only be earned once during the overall grand season.
■ Class Rewards
These are rewards based on your affiliated class at the end of the season.
*You cannot receive these rewards if you did not participate in any battles during the season.
*Diamond Master Class players will receive rewards relative to their ranking amongst each other based on the number of points they have at the end of the season.
■ Season Reports
Confirm your ranking within each season of the overall grand season from here.
[Precautions]
*If you are unable to match with a player in your class, you may be matched with a player of another class.
*If you are part of the Diamond Master class at the end of the season, you will begin the next season from one class below.
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